﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using TriangleGames.TrainRes;

namespace ActionsDll
{
    [ActionCategory(ActionCategory.变换)]
    [Tooltip("轨迹球"), Icon("01")]
    class ArcBallOperation : FsmStateAction
    {
        [RequiredField]
        public FsmOwnerDefault gameObject;

        public override void Reset()
        {
            gameObject = null;
        }

        public override void OnEnter()
        {
        }

        public override void OnUpdate()
        {
        }
    }
}
